A few days ago, Oculus VR announced they are working on the second Development Kit for the Oculus Rift. They pointed out that the “original development kit was a strong start point” but it had a few shortcomings which prevented Oculus VR to deliver a great VR to the public.
Some of these shortcomings are tackled in DK2 with the help of technical breakthroughs and core elements, which means that the new development kit will feature a low-persistence, high-definition display and a precise yet low-latency positional head tracking. Other than that, the DK2 shows a resemblance to the Crystal Cove prototype as it uses a low persistence OLED display to get rid of the motion blur and judder. Also included is an updated version of orientation tracking, a built-in latency tester, an on-headset USB accessory port, new optics, elimination of the infamous control-box, a completely redesigned SDK and even further optimized Unity and Unreal Engine 4 integrations. “Even with all these changes, we’ve tried to keep the price as low as possible.”, and I have to say that a price tag of $350 at launch seems to be fairly reasonable.
Oculus VR further explained that the “DK2 isn’t identical to the consumer Rift, but the fundamental building blocks for great VR are there. All the content developed using DK2 will work with the consumer Rift.” which is lovely news for those that have had to dig some holes in their wallet for the consumer Rift.
For those that are not familiar with the Oculus Rift, it is a virtual reality head-mounted display that can be used for 3D-gaming. The list of games that have Oculus Rift support is quite lengthy but to name a few confirmed/released support for games that you will be able to play with the Oculus Rift: 7 Days to Die, Paranautical Activity and Among the Sleep. Team Fortress 2, Valve’s famous Free-to-Play shooter, also has Oculus Rift support since early 2013. Oculus VR has planned to support more games but some bigger names on that list are Castlevania: Lords of Shadows 2, Insurgency 2 and Titanfall. I’m sure the latter will attract quite a few gamers to get their hands on the consumer Oculus Rift.